Key / Legend:
R = Right
L = Left
Fwd /fwd = Forward
Bkw/bkw = Backward
tch = Touch
tog = Together
cts. = Counts
Rpt. = Repeat
X = How often the pattern or move is used
DB = Double Beats
SB = Single Beats
OC = Overhead Clicks
SC = Side Clicks
OB = Own Ball
MB = Middle Ball (drumming on OB – in the middle and on top)
RSB = Right Side Ball
LSB = Left Side Ball
FB = Front Ball
BB = Back Ball
RB = Right Ball
LB = Left Ball
RNB = Right Neighbor Ball
LNB = Left Neighbor Ball
RDB = Right diagonal ball
LDB = Left diagonal ball
ROM = Range of Motion
Tic Tack = Drumming like a clock (Tick = R Side, Tack = L Side – either SB or DB on OB or in Split Ball Position)
Par-a-di-dle = Technical drumming skill (R, L, R,R, / L, R, L,L) There are multiple variations of Par-a-di-dles
Obliques = Split Front & Back Beats (1x Drumstick Front Ball, 1x Drumstick Back Ball)
Zig Zag = OC R, OC L, Low Clicks R, Low Clicks L. There are multiple variations for Zig Zag
GV = Grapevine
STS = Side to Side
Drums Alive® CD´s 128 – 140 BPM 125 – 130 BPM
Basic Drumming Skills
Doubles
Singles
Step Tap / Step Touch
Side Click
Grapevine or Double Step Touch (Side-Together-Side-Tap)
Cognitive Drumming 1
8 beats – Right-Side-Ball (RSB), 8 beats OB, 8 beats Left-Side-Ball (LSB), 8 beats OB
(Reduce the rhythmical pattern – 4 beats)
(Reduce the rhythmical pattern – 2 beats)
(Reduce the rhythmical pattern – 1 beat )
Cognitive Drumming 2
8 side beats, 8 Double Beats MB, 8 Overhead Clicks, 8 Double Beats MB
(Reduce the rhythmical pattern – 4 beats)
(Reduce the rhythmical pattern – 2 beats)
(Reduce the rhythmical pattern – 1 beat )
Travel around the ball – (participant choice – Cha Cha Cha, Two-Step, Walk) Repeat to other side.
Repeat from the beginning following the rhythm of the music.